Sunday, November 18, 2018

First King's Empire Acquisitions

I've officially joined the Empire, as of last night. A fellow was looking to off-load his Kickstarter purchase and I happened to notice when he commented about that fact, so after a quick chat on messenger I have some forces heading my way. What it looks like I'll be receiving:

Rulebook- (Important. Knowing how to play the game is useful.)

Allegiance Box- (Also important. Contains Charles Edmonton, 2 Units of Riflemen and one unit of infiltrators. The riflemen seem very shooty, and embody the WWI army visual I wanted these guys for. The infiltrators are interesting. Being able to create hazardous terrain seems useful, but they have to live long enough and kill something to get to glory. They can act as screening units. They can screw with the opponents' tokens. They seem pretty useful. And Edmonton is a sniper who shoots things. Maybe too much of a good thing? IDK, we'll see.)

2x Margaret Belle- (strange, but I'll need a second commander and I can sell the other to defray part of the costs. Belle's crazy fast and very murdery. I wonder if she knows someone from Malifaux named Bette, because she certainly reminds me of her. My time playing 40k taught me how important a counter-punch can be for gunline armies, so I'm kind of leaning her way as far as commanders go. But we'll see. )

1x Samantha Thrace- (Guild envoy. Melee beater. Gives you a tactics token for 3 stones, which are invaluable in this game. Also, see previous comment regarding counter-charge.)

2x Motor Scout- (Whee! Funny guys on bikes! But with machine guns! I was a little dubious at first, but they're dirt cheap, silly fast, and if you gave them Toughness probably more trouble to get rid of than they're worth. When they flip to glory they can summon another one, so I guess it's a good thing I have two, although I'm told they include a cardboard template for things that are summoned in game, which is very considerate and cool of Wyrd. Also, they were a real thing. Totally didn't know that.)

Sharpshooter- (shoots things, but better. And counts as two people when he dies, so that's useful.)

Some extra token sets (how many do you need in most games? Maybe can trade some of them as well...)

The King's Hand- (Big stompy bot. Can't go wrong with that, and if I go to Adepticon I'll need a Titan.)

So, basically a commander level pledge with some motorized scouts tossed in. That's probably a good thing, in terms of learning how to play the game from the ground up. I have some idea of other things that would be good to add on, but we'll get there.

In other news, I've got Chicago on my mind (and I don't mean the band.) In the first week of December, I'm traveling there for work to a conference, and I'm hoping to meet up with the locals for some Wyrd times. Sounds like there will be some The Other Side to be played, or that's the plan anyways. And then, in March, Adepticon is coming. I'm hopeful this will be the first time I'm able to attend. We'll see.

Anyway, Wyrdos, I've put my money where my mouth is. Hopefully I'll have some models to show next time. Speaking of, I'm planning on doing a painted minis roundup of ToS models at some point in the future. I think people liked those. Keep a look out for it.

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