I travelled south to Durham for the
Treacherous Ties Tournament hosted by Sassylady, admin of the Southeastern
Malifaux Players group, last weekend. The planning for this tournament had been
going on for a while, as Phiasco and I played in it last year, took second, and
had a lovely time. I don’t get to go to all that many tourneys, but I’d set
aside time for this one. We were going to play Ten Thunders as we had done
previously. I’d painted Gwynneth Maddox, a Terracotta Warrior, and a Ten
Thunders Brother to take them out for a spin. Our team name was Sex, Drugs, and
Malifaux because were basically just trying to cram as many Illuminated into a
list where Maddox was spreading the Brilliance around. I was even going to
blacken my eyes in and wear a suit, to cosplay as Lynch. It was gonna be great.
So, of course, the tournament
format changed the day before.
Too many partners flaked out at the
last second, so Dawn changed it to a standard single-faction individual
tournament. Then, they changed strats and schemes to 2018, so I could go ahead
and toss any of the thought I’d put into pre-building crews in the dumper as
well. And, of course, when I asked Phiasco if he was ready to redesign his stuff
on the fly for the tournament, he texted back “Yep, I should be good to go for next
weekend.” Because he had his days mixed up. So I was going to be there by
myself…
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But on the plus side, at least the weather was super dreary... |
I considered skipping, as Atomic
Empire is three and a half hours away and my main reasons for attending were
now gone, but I’d been chatting with Dawn about the tournament, had set aside
the time, and had made a plan. My wife said “Don’t you need to go for your
Malifaux blog?” So, with that permission, I rolled out of the sack at 6:15 to
make the drive to Durham and play Malifaux. I figured that it would, at the least,
be a good end to the all-Neverborn fall season I’d been undertaking.
Round 1 was played on a carnival
board. It was standard deployment supply wagon with the scheme pool Guarded
Treasure, Dig Their Graves, Undercover Entourage, Search the Ruins, and Take
one for the Team. I played against Kemp, who brought the Brewmaster, a Whiskey
Golem, Thunders Emissary, Wesley, some Akaname, and a Tanuki. I thought the
action might concentrate in one area, so I brought Titannia with Pact, Behold,
and Audience, Barbaros with Thousand Faces, the Mysterious Emissary with
Titannia’s conflux, Doppelganger, a Young Nephilim (cheap bigger based model to
push the cart), and a couple of Changelings. We set up on opposite flanks and
pushed our carts more or less unopposed into the other side of the board.
Combat was joined as the Whiskey Golem, who I had underestimated in terms of
sheer killing power, stomped over and punched my Emissary to death. Titannia
went in to hold him up, but the rapid healing ability of the golem in a brew
crew meant he could outlast her. Thankfully, I was able to reroute Barbaros to
go finish him off and start holding points. I was using a combination of
Changeling and Dopp plus Changeling and Barbaros to score a couple of points
for Guarded Treasure, while scooping up a handful of the Scheme Markers that
Titannia had dropped while fighting the golem for Dig Their Graves. Finally, it
came down to Chiaki tossing my wagon back over the center line while I tried to
find a way to get a Changeling to do something meaningful to score me another
scheme point on the last turn. He couldn’t get free to drop a marker for
Barbaros to pick up Guarded Treasure. He couldn’t get close enough to an
Akaname to kill him with his own attack. I was beginning to think a draw was
inevitable, but Kemp pointed out that I could hop the Changeling within 3” of
the Thunders Emissary and copy his attack to blast the Akaname, killing him for
Dig Their Graves and scoring me the point to win 6-5.
Round 2 I played against Alex
Schmid. You may know him from his Youtube videos, here. Or, you might have
known him from this.
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*psst* he's the name at the top |
So, yeah, an uphill fight, to say
the least. First thing I did was start setting my models out while he was still
list building, which is a rookie mistake. We were on a swamp board with lots of
open terrain, and I joked about how that would be critical to all the shooting
our two Neverborn crews were going to do. Because, again, I’m dumb.
The strat was Ours! in Flank
deployment. I don’t remember the scheme pool, because it didn’t matter what
schemes were in there, because I got housed so hard. He played Collodi with
Fated and Strum, a Changeling, Mysterious Emissary, Freikorps Trapper, Brutal,
Shadow, and Arcane effigies, and some Marionettes. I had Lillith with Beckon
and Wings, Dopp, Nekima, Graves, 2 Depleted, and Changeling. I had intended on
using the Depleted to tie things up for Hold their Forces and for Tangled
Shadows bait. I was having a grand time pushing things around by copying Graves’
show you the door ability, when I learned what happens when you push into range
of a pair of Changelings standing next to Trappers. Hint, it doesn’t end well. I
thought my best chance was to try and pull Collodi out of his crew and send my
beaters into his backline to try and smash them up while he wasn't there to buff them. Unfortunately, that left
Lillith to deal with Collodi on her own, which she doesn’t do well with a WP of
5. Nekima and Graves got tangled up in a pile of Marionettes who would then
push out of range to let the snipers shoot Nekima to death. It was basically a
shit-show. I called it after t3 because I was obviously not going to get anywhere.
For a little extra salt, in Alex’s battle report he said I seemed like a newer player, which I think he meant to be kind. To be fair,
that’s definitely how I played. Feels bad, man.
We chatted afterwards for a while
(turned out we had some time on our hands, haha *kill myself.*) and he’s a nice
guy. He gave me some Collodi tips that I’ve since put to good use. We’re
facebook pals now. You should go chat with him and listen to his Youtube
videos or listen when he makes guest appearances on Max Value. You might learn something (without having to get pummeled 10-1 first.)
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All Lynch wanted was to take his friends for a nice night of dealing drugs at the fair, but then...rats! |
Aaaanyways, Rd. 3 was next. Knowing
I was well outside any shot at winning anything for this tournament, I decided
to have some fun and get my Gwynneth on the table (I did take the time to paint
her, after all.) For this game we were playing corner deployment Symbols of
Authority with Punish the Weak, Dig Their Graves, Inescapable Trap, Take
Prisoner, and Vendetta. I knew my opponent was playing Hamelin, and Plague Pits
basically meant “Get your scheme points, cuz you’re not getting anything from
the strat.” He had…Hamelin stuff. It was basically a theme crew with no Benny
Wolcomb. I don’t remember. They all kinda die and recycle anyways outside of the master. Clint was my
opponent’s name, and he was playing Hamelin for the first time (to be fair, I've never played against him, so we were on equal footing). I took Lynch with
Cheating Bastard (!) and Wings, Huggy with Malifaux Provides, Maddox with
Thousand Faces, a couple Illuminated and a couple changelings. We set up across
a carnival from each other and deployed our Symbol markers in triangles with the point aimed towards the opponent.
I was, basically, hoping to bait
him forward into the kill zone and take his crew down there while sending
Illuminated and Changelings to go run strat. Against Hamelin I figured there
would be no shortage of easy things to kill for Dig Their Graves and Punish the
Weak, so I took those schemes. Cheating Bastard would hopefully help me spit
out scheme markers to help complete the former scheme. It…kinda worked. They
flooded forward into the kill zone conveniently, but Nix managed to jam me up
by blocking pulse effects (like Gwynneth's Come Play at My Table). Also, he doesn’t take conditions, so no making him
Brilliant to deal with him. Basically, I was not going to be killing that
stupid dog. I did, however, pick off a bunch of his weaker stuff to get the job
done from a killing standpoint (though, Hamelin obeying Gwynneth to remove the
Symbols marker she was defending was a bit of a low point.) I did realize that I could turn 1000 faces into Fears Given Form and walk Maddox into the middle of a cluster of stuff to make Hamelin sad, but he responded by Obeying me to walk back out. Sad face. Unfortunately, my
attempts at running around the flanks were foiled by Wretches throwing rats at
me, tying my dudes up and preventing me from scoring. Worse, I cottoned on to
the fact that my opponent was setting up for a Vendetta on one of my
Illuminated and building Blight through the roof on him to get it done.
Thankfully, I managed to get that Illuminated out of there and save him from being killed by a small child. I scored six from
the schemes and 1 from the strat for still having markers left at the end of
the game. I managed to hold my opponent to three VPs, so I won 7-4.
2-1 isn’t a terrible record, but
with a diff of -5 I only ended up at 6th out of the 11 people
present. Still, a day playing Malifaux is better than most other days, so I had
a good time. Also, I picked up some pointers on how to play Collodi properly and made a new Malifriend,
so that was a good use of time.
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