I played the second round of the campaign today. Misaki and
company were paired up once again to face Lillith and her hordes of Nephilim,
this time with big sister along to help out.
25 point individual strategies
Misaki-Treasure Hunt
Same crew as before, but with ranged expert on the archer
Schemes-Eye for an Eye and Holdout
Lillith-Escape and Survive…again
Lillith
Nekima-with bond
3xTerror Tots, one of which had acquired slow from the last
game
4 Soulstones + 4 more for not taking any schemes
Apparently my opponent was unaware
that you get 2 stones for skipping a scheme rather than one, so she was pleased
to know she gets 4 extra stones rather than 2, though I question the wisdom of
not taking any schemes. We were playing on a forested board with the graveyard
special terrain feature in the center, though not likely to make much of a
difference given that neither of our crews had graverobbers. We deployed in our
corners and set up for the game.
The first turn consisted mainly of
Nekima boosting the tots to let them grow into a young neph and then moving up,
with the rest of the Lillith crew repositioning as well and one of the tots
sprinting to go stand on my treasure counter. Misaki was slingshotted forward
to go and deal with the tot, and the archer took a couple steps up to line up a
shot on Nekima, dealing a few points of damage.
Unfortunately, this would prove to
be a misstep, as the next turn Nekima charged over Misaki and ate my archer.
The combination of Nekima-Lillith-and the young nephilim activating together
proved to be significantly more troublesome than I expected. Misaki lived
through Lillith’s attacks and survived the charge of the young nephilim, but
the subsequent melee expert attack hit a tie, resulting in the red joker-severe
death of my master (seems fair, I suppose, since I did the same to Lillith last
game.) I was pretty well hosed at this point, but thought I could maybe pull it
out from schemes, particularly as Yamaziko was alive to still use my 6
remaining soulstones. She celebrated by gutting Nekima, but the battle was
still going to be very uphill.
Yamaziko survived the subsequent
charge from Lillith and her young, leaving her at one wound. She cast her
healing spell at herself and flipped the red joker, healing back to full, and
killed the young Nephilim. This, unfortunately, would prove to be the end of my
good fortune in this game. I tried to walk Yamaziko out of Lillith’s melee
range to go grab the treasure counter and attempt to hunker down for a
strategic withdrawal, but it wasn’t to be. Lillith caught Yamaziko with the
disengaging strike, killed the torekage and then finished off the old lady over
the next several turns. I had at this point, however, managed to drop her below
the number of remaining models she needed to get 2 points from Escape and
Survive, and as such the game ended in a 0-0 tie.
With my free barter counter I
flipped a 10 and purchased combat expert, applying it to Yamaziko to move her
up to cb7. Obviously, the lack of schemes taken by my opponent played a role in
determining the outcome of the game, but the fact that she took them meant that
Lillith had a massive excess of soulstones compared to what would have been
available otherwise, and she had tapped well into that excess to finish me off
during the game. As such, it’s difficult to predict what would have happened. I’m
not sure whether moving Misaki after the treasure counter that quickly was a
good idea or not, although it will end up being required for the new version of
the strategy from the updated gaining grounds, so perhaps it was good practice.
In any case, it would have resulted in possibly a turn of safety before the
enemy was in charge range anyways.
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