I played the second round of the campaign today. Misaki and company were paired up once again to face Lillith and her hordes of Nephilim, this time with big sister along to help out.
25 point individual strategies
Same crew as before, but with ranged expert on the archer
Schemes-Eye for an Eye and Holdout
Lillith-Escape and Survive…again
3xTerror Tots, one of which had acquired slow from the last game
4 Soulstones + 4 more for not taking any schemes
Apparently my opponent was unaware that you get 2 stones for skipping a scheme rather than one, so she was pleased to know she gets 4 extra stones rather than 2, though I question the wisdom of not taking any schemes. We were playing on a forested board with the graveyard special terrain feature in the center, though not likely to make much of a difference given that neither of our crews had graverobbers. We deployed in our corners and set up for the game.
The first turn consisted mainly of Nekima boosting the tots to let them grow into a young neph and then moving up, with the rest of the Lillith crew repositioning as well and one of the tots sprinting to go stand on my treasure counter. Misaki was slingshotted forward to go and deal with the tot, and the archer took a couple steps up to line up a shot on Nekima, dealing a few points of damage.
Unfortunately, this would prove to be a misstep, as the next turn Nekima charged over Misaki and ate my archer. The combination of Nekima-Lillith-and the young nephilim activating together proved to be significantly more troublesome than I expected. Misaki lived through Lillith’s attacks and survived the charge of the young nephilim, but the subsequent melee expert attack hit a tie, resulting in the red joker-severe death of my master (seems fair, I suppose, since I did the same to Lillith last game.) I was pretty well hosed at this point, but thought I could maybe pull it out from schemes, particularly as Yamaziko was alive to still use my 6 remaining soulstones. She celebrated by gutting Nekima, but the battle was still going to be very uphill.
Yamaziko survived the subsequent charge from Lillith and her young, leaving her at one wound. She cast her healing spell at herself and flipped the red joker, healing back to full, and killed the young Nephilim. This, unfortunately, would prove to be the end of my good fortune in this game. I tried to walk Yamaziko out of Lillith’s melee range to go grab the treasure counter and attempt to hunker down for a strategic withdrawal, but it wasn’t to be. Lillith caught Yamaziko with the disengaging strike, killed the torekage and then finished off the old lady over the next several turns. I had at this point, however, managed to drop her below the number of remaining models she needed to get 2 points from Escape and Survive, and as such the game ended in a 0-0 tie.
With my free barter counter I flipped a 10 and purchased combat expert, applying it to Yamaziko to move her up to cb7. Obviously, the lack of schemes taken by my opponent played a role in determining the outcome of the game, but the fact that she took them meant that Lillith had a massive excess of soulstones compared to what would have been available otherwise, and she had tapped well into that excess to finish me off during the game. As such, it’s difficult to predict what would have happened. I’m not sure whether moving Misaki after the treasure counter that quickly was a good idea or not, although it will end up being required for the new version of the strategy from the updated gaining grounds, so perhaps it was good practice. In any case, it would have resulted in possibly a turn of safety before the enemy was in charge range anyways.